Spectrum is back for our 12th build blog. Our robot this year will be named “X-Ray 2023”
2023 Spectrum Season Resources
OnShape: 2023cad.spectrum3847.org
Github: 2023code.spectrum3847.org
Photo\Video Library: 2023photos.spectrum3847.org
Design Slides: 2023slides.spectrum3847.org
2022 Robot Rules Overview
With many of the robot rules now evergreen, we did a presentation on the rules ahead of the kickoff to give our students a good understanding of the basic rules. This may be a good thing to have your team listen to before Saturday.
Video: https://www.youtube.com/watch?v=6d-DoTdu5wc
OnShape Training
We updated and added to our Design Training Slides. We haven’t gotten a chance to record videos for these, but the slides should be helpful.
D3.1 OnShape FRC Robot Organization - 2023: Slides
Updated our recommend process to use reference cubes (similar to 1678 and others)
Added Variable Library Details
D3.5 Part Design Process - Slides
It goes over the process of designing a part for our robot and what should be thought about and done in the design.
D3.6 FeatureScripts - Slides
Links and explains many of the featurescripts that FRC teams can use to speed up their CADing
System Organization
Spectrum has a relatively flat organizational structure. We don’t have any year-round captains or specifically assigned subteams, etc. During the season, we have system leads for hardware and software. We try to limit it to 5 systems, with each of these systems normally led by 1 or 2 students. Here is how the breakdown normally works.
Hardware
Swerve/Frame/Bumpers/Controls
Game piece mechanism 1 (usually intake)
Game piece mechanism 2 (was ball path in 2022)
Game piece mechanism 3 (was launcher in 2022)
End Game
Software
Swerve/Drive Tuning
Autonomous/Path planning
Vision
Game Pieces Mechanisms
End Game (likely other tasks)
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